Syntax | Accepted values | Description | Notes |
admin.mutevoice "player" | player name/Steam64 ID | Prevent a player from speaking in-game |
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admin.unmutevoice "player" | player name/Steam64 ID | Allow a player to speak in-game |
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admin.mutechat "player" | player name/Steam64 ID | Prevent a player from sending messages via in-game chat |
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admin.unmutechat "player" | player name/Steam64 ID | Allow a player to send messages via in-game chat |
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chat.say "text" | string | Print your text in the chat |
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craft.add [id] | Item ID | Add an item to your crafting queue | You must have the appropriate items in your inventory |
craft.cancel [id] | Item ID | Cancel the crafting task of the specified item |
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craft.canceltask |
| Cancel the item currently being crafted |
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entity.debug_lookat |
| Enable debugging for the entity you are looking at |
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entity.find_entity [entity] | Entity name | Find the position of all entities with the provided name |
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entity.find_group [entity_group] | Entity group name | Find the position of all entity groups with the provided name |
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entity.find_id [id] | Entity ID | Find the position of an entity with the given ID |
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entity.find_parent |
| Find the position of all parent entities |
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entity.find_radius [radius] | Integer | Find the position of all entities in the given radius |
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entity.find_self |
| Find the position of the player entity |
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entity.find_status [status] | Entity status | Find an entity with the given status |
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entity.spawn [entity] | Entity name | Spawn an entity where you are looking |
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entity.spawnat [entity] [worldPos] | Entity name/position | Spawn an entity at the specified position in the world |
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entity.spawnhere [entity] [distance] | Entity name/integer | Spawn an entity nearby at the specified distance away from the player |
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entity.spawnitem [entity] | Entity item name | Spawn an item in the world |
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env.addtime 0-24 | Integer between 0-24 | Fast-forward time by the specified number of hours |
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gc.collect |
| Collect the garbage dump |
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global.ban "player" "reason" | player name | Ban a player from the game | "reason" is optional |
global.banid "player" "reason" | Steam64 ID | Ban a player from the game by Steam ID | "reason" is optional |
global.banlist |
| Display a list of banned users |
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global.banlistex |
| Display a list of banned users with reasons and usernames |
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global.kick "player" | player name/Steam64 ID | Kick a player from the server |
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global.kickall "reason" |
| Kick everyone from the game | "reason" is optional |
global.listid |
| Display a list of banned users by ID |
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global.moderatorid "id" | Steam64 ID | Make a player a server moderator | AuthLevel 1, (Moderator) |
global.ownerid "id" | Steam64 ID | Make a player a server owner | AuthLevel 2, (Admin) |
global.players |
| Print out currently connected players |
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global.quit() |
| Leave the game |
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global.removemoderator "id" | Steam64 ID | Remove a moderator |
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global.removeowner "id" | Steam64 ID | Remove an owner |
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global.restart |
| Restart the server after 300 seconds with a warning at 5-second intervals |
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global.say "text" | string | Send a message to all players in the chat |
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global.sleep() |
| Forces your character to sleep. |
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global.spectate() |
| Go into spectate mode | Puts you into spectate mode, which spectates random players. Controls: Spacebar - Cycles through random players Left Alt - Goes back one player. F3 - Changes the camera angles.
Type command - respawn to return to life |
global.status |
| Print out currently connected players and server stats |
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global.teleport() | string | Teleport “name” |
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global.teleport2me() | string | Teleport2me “name” |
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global.teleportany() | string | Teleportany “bear, deer..” |
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global.unban "id" | Steam64 ID | Unban a player from the game |
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global.users() |
| Show user info for players on the server |
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inventory.give() |
| Inventory.give "item.short.name" "quantity" | Adds specified items and quantities to your own inventory |
inventory.giveto() |
| Inventory.giveto "player name" "item.short.name" "quantity" | Adds specified item and quantity to the specified player's inventory, using their name |
inventory.giveall() |
| Inventory.giveall "item.short.name" "quantity" | Adds specified items and quantities to all player's inventories |
inventory.givearm() |
| Inventory.givearm "player name" "item.short.name" "quantity" | Adds specified item and quantity to the specified player's inventory belt |
inventory.givebp() |
| Inventory.givebp "player name" "item.short.name" |
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inventory.givebpall() |
| Inventory.givebpall "player name" "item.short.name" |
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inventory.giveid() |
| Inventory.giveid "steamid64" "item.short.name" "quantity" | Adds specified item and quantity to the specified player's inventory, using their SteamID |
server.backup |
| Backup the server folder |
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server.fill_groups() |
| Respawn all the crates on the map |
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server.fill_populations() |
| Respawn all animals on the map |
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server.readcfg |
| Load server config |
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server.save |
| Force a save-game |
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server.start |
| Start a server |
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server.stop |
| Stop a server |
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server.writecfg |
| Save all config changes |
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weather.clouds() |
| Set the weather to cloudy |
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weather.fog() |
| Set the weather to fog |
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weather.rain [value] | Value between 0 and 1.0, 0 is none, 1.0 is 100% | Set the rain factor in the server | Using anything other than a valid value will set it to auto |
weather.wind() |
| Set the weather to windy |
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NOTE
Commands with an asterisk (*) in notes are only available via RCON, meaning that they might need to be inserted via the server console instead of the in-game console